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AI Insights · Timothy · October 2021

Top 5 Hypercasual Games in Peru Q3 2021

Discover the performance of the top 5 hypercasual games in Peru during Q3 2021, including trends in downloads, revenue, and active users.

Top 5 Hypercasual Games in Peru Q3 2021

In the third quarter of 2021, the top 5 hypercasual games in Peru showcased interesting trends across downloads, revenue, and active users. Here’s a closer look at their performance based on Sensor Tower data.

Fidget Toys Trading・Pop It 3D from Freeplay Inc saw a remarkable increase in weekly downloads, peaking at 132K in mid-September before declining to 58K by the end of the month. Weekly revenue for the game reached $28 in the week of September 20, followed by a dip to $10 the subsequent week. Active users also surged, starting from 6.4K in early July and hitting 283K by mid-September, before dropping to 168K at the quarter's end.

Count Masters: Stickman Games, another title from Freeplay Inc, experienced consistent weekly downloads ranging from 41K to 78K throughout the quarter. Revenue saw a modest increase, peaking at $38 in late August and maintaining a steady range around $20-$30 in September. The game’s active users showed a gradual decline from 199K in late June to 151K by the end of September.

Bridge Race by Supersonic Studios LTD displayed steady weekly downloads, starting at 62K in late June and ending at 53K in late September. The game’s weekly revenue saw significant fluctuations, with notable peaks of $37 in late July and $62 in late September. Active users maintained a strong presence, peaking at 232K in early July and stabilizing around 211K by the end of the quarter.

Rescue The Lover from ABI Games Studio had a significant number of weekly downloads, starting at 94K in late June but gradually declining to 25K by late September. Active users followed a similar trend, beginning at 130K and reducing to 40K by the end of the quarter. The game did not generate any notable revenue during this period.

Craftsman: Building Craft by StarGame12 maintained a consistent download rate, with figures ranging from 35K to 52K throughout the quarter. The game’s active users showed impressive stability, starting at 324K in late June and peaking at 378K by the end of September. No revenue data was reported for this game during the period.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021